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As long as the item level and the number of stats categories are equal, I believe PVP gear is already every bit as competitive as PVE for most classes. One alternative to further boosting resilience is bringing back the good old weapon ratings! Back in classic Lord Of The Rings Gold, weapon ratings reduced the effect of glancing blows, and made it the number one stat for physical DPS classes. The addition of expertise/haste/armor penetration is not terrible to get more LOTRO Gold, but with Blizzard ready to buff some of those stats in 3.1 for melee, they will have a bigger impact in PVP.


There are so many ways to make stats awesome for PVE / mediocre for PVP and vice versa. I really believe Blizzard is very close to finally getting this right, just like they did with the arena match making system. They brought in Serration (he was owned in Neilyo 14.5, I guess you really can not judge players by PVP videos), and bam, they hit 3000. It was the exact same thing that happened to Pookz who needed Enforcer to reach the very top. There is at least a dozen quality rogues in every BG and Neilyo-kun is certainly one of them, but finding a rogue who can bring you a championship is another story altogether. There is Serration, helping his team beating SK-US as destruction, something that was not supposed to work against top RMPs. Rogues like that just do not grow on trees.

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