Standing still for periods of time to gain bonuses is the last thing this game needs. We ran into the same type of idea with the hunter focus mechanic in the original alpha and that was scrapped for some obvious reasons. Personally this talent just need scrapped and reworked from the ground up into something completely different. Kick the entire sniper idea from the talent. This talent slot could also be a place to expand on the Eve isk. We are also looking to add additional trap functionality to survival design direction.
After standing still for 6 sec, you gain damage bonus to Steady, Aimed and Explosive Shot. We are also looking to add additional trap functionality to Survival. I struggled with the defensive set and went back to double offensive trinket and full offensive enchants/gems, it really helps as I am only focus fired 40% of the times, and mage/priest can peel for me much better than DK/paladin ever could. Litreocola has the highest rated RMP in North America, and his gear/filler choices can help a lot of the struggling RMPs out there. The comp may not be what it used to be (just ask Neilyo-kun, whose fresh new RMP has a record of 14-8 at 1790), but it is still the only comp where I feel I can not be replaced by a superior class.