Home » Site News » Zarhym on PvP Healing Change

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Patch 3.3.2 is bringing about a change to the way healing functions in Arenas, Battlegrounds, and Wintergrasp. We have applied debuff to all players in these zones which will decrease the effectiveness of all forms of healing by 10% wow gold. This includes heals from items such as Healthstones and potions, however, it will not affect defensive shields or auras. This change is being made to balance the effectiveness of healing against the recent buff we made to the damage reduction component provided by resilience. Rest assured that we will be closely monitoring the effects both the healing and resilience changes have on Battleground, Wintergrasp, and Arena PvP game play to ensure that fights last a reasonable amount of World of Warcraft Gold without overtly skewing the effectiveness of any class, role, or team combination. Along with the huge change to allow skipping, theres other smaller changes. I lowered the delay after the first boss dies until the undead waves start again. Arthas no longer physically runs from the front to the inn, he just teleports there. Arthas runs to the bookshelf instead of walking.

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