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In the Trial of the Spirit Warrior, players will be given 15 minutes to tear through as many monsters as they can buy LOTRO Gold -- but after two waves of regular monsters, its boss mobs from there! In the second scenario, Needle Drill, players will face off against attacks from the very floor itself -- in the form of steel spikes shooting up randomly as seen above. If you manage to clear three waves of that, youll have a chance to pick up special sigils that will offer healing, buffs, and bonuses to speed against the relentless waves of spikes. Survive, and (as with all the guild drilling ground scenarios) youll get cheap Lord Of The Rings Gold to spend on special gear!

While hailed as mini-games, these new areas will challenge guilds to work together in new and interesting ways. Players who join these three new guild drilling grounds will be asked to choose one of three stances: a sword for melee players; a shield for those who will need defensive boosts and resists; or a staff for those pew-pew crazy casters. From there, youll be taken through one of the three new drilling ground scenarios.

 

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