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Moro-grim Tide-walker: To get Rose zuly to Moro-grim Tide-walkers room, go down the corridor between the third and fourth circular platforms that surround the Strange Pool. Follow this platform to the right to enter the corridor that leads to Moro-grim Tide-walkers room.

Abilities: Moro-grim Tide-walker has approximately 6,000,000 hit points. He is a sea giant boss that does an average of 5,000 damage points to a tank per hit and crushing blows that are over 8,000 damage points if a tank is unable to block the blow.

Earthquake: This spell does between 3,000 and 4,000 damage points to everyone within the raid. It is on a 60 second cool down and summons murlocs.

Summon Murlocs: Two packs of 6 murlocs each spawn after each earthquake. One pack comes from each entrance. Each murloc has about 17,000 hit points and hit for 1,4000 damage points on cloth wearers.

Summon Watery Globules: Once Moro-grim Tide-walkers health is down to 25 percent, Moro-grim stops casting Watery Graves but casts these globules instead. Four spawn from each grave spot and move slowly towards a target. Each one explodes for 6,000 damage points when reaching the target.

Watery Grave: Morogrim teleports a maximum of 4 players into waterfalls spread around the room. Each person takes 6,000 damage after 6 seconds and falling damage. People that are within range of the watery grave targets also take damage.

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