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With enough experience even the most newb of a player can hold their own. It is just that the experience is not a tangible figure but instead something that you have to learn and work on. Of course, with the current instant gratification that many people seek, It is hard to talk about practice or focusing on situational awareness or seeking your weak spot or talking tactics when any of those activities does not immediately aware an epic, 30 Maple Story mesos, and 5 badges.

Of course, one thing I do not want is a return to the TBC dynamics of PvP OR PvE where you either hardcore raided or you PvPd, got your honor gear, and then stood around farming cheap mesos and talking instead of doing anything overly constructive. Additionally, I hope we do not sacrifice PvE for all of these new PvP-oriented abilities we are seeing. Sure, they have two purposes, but it really comes down to a question of are they going to nerf their PvE functionality to make them PvP worthy? No one wants that.

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