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Whenever you enter a space or ground map, hit V to scan the area. A colored ring will appear around your ship or your captain. Red means the area is devoid of anomalies. Blue means anomalies are available. In that case, you will also see a message telling you how many anomalies are in the area. 

A beam of light, sort of like a blue flashlight, also appears when you hit V. It will usually point you to the nearest anomaly, but on away missions, it also points you to the nearest quest objective or loot able container. So it is handy to scan with Anarchy Online credits early and often. 

I am so excited about this change. Crafting to gain Anarchy credits in Anarchy definitely got short shrift at launch. The system itself was not engaging, and progression was a confounding mess. While Cryptic Studios have not fundamentally altered the former, last weeks update to the Season 1.3 patch made such changes to the latter -- it implemented a dedicated crafting window and actual progression -- that I almost do not care. After bidding a brief farewell to the previous system, allow me to explain the basics of crafting: materials, missions and Memory Alpha.

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