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The plot summary is easy: Gnomes are tired of getting punted and abused by the Horde and Alliance alike. Partnering with their unique machine friends, the Gnome nation breaks bad on the tallfolk of Azeroth. They are not going to take it. No, they are not gonna take it anymore. Be sure to check out the special guest appearance by Thrall and Jaina.


Even the Horde has to cheer when the Gnome assassin delivers a little something special to Varian Wrynn. My only regret about reviewing World of Gnomecraft is that I can not do a voice-over for it. In a world where Gnomes are abused, one man stands against a million AirRivals gold. I do not think that kind of cheese-filled voice over would be out of place, since the Gnomes deliver at least one Baysplosion.


Since then, achievements have changed quite a bit – I would argue that they are actually more used in groups than in solo play, as raids check players for achievements when inviting them, and guilds use achievements to rate where their proficiency. There are certainly still lots of things for solo players to do (every holiday, achievements come to the forefront again), but titles and mounts have become the main goals there, not just optional points. As Moonglade says, instancing and checking up on what players have done seem to have become the main point of achievements.

 

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